![]() You WILL die, at various different points in the story depending on the choices that you make, and within the story this is explained as a cosmic event that keeps you in a loop. The twist that makes it different to most other visual novels out there is that the game works similar to a roguelike. There’s multiple different endings, multiple different love interests, and above all else, the ability to be whoever you want to be. ![]() Your life events and your day-to-day activities are played out in the form of a card game, where you have to solve a specific puzzle in order to progress and thus increase your skills (of which there’s a massive range of, from biology to empathy to how good you are with animals). The game takes a look at the standard visual novel tropes and expectations, perfects them, then turns it into something brand new.Ī bit of context for you: I Was A Teenage Exocolonist is a combination of a visual novel with a card-based puzzler. Yet for me one of the stand-outs was a rather small independent title: I Was A Teenage Exocolonist. ![]() ![]() 2022 was filled with incredible games, from God of War Ragnarok to Elden Ring to Midnight Suns and so on. ![]()
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